Backgammon Gym App Icon

Backgammon Gym

Train the skills, not just the moves.

iOS (iPhone + iPad) Free & ad-free Open Source Development paused
Project paused (July 2026). I've stopped active development of Backgammon Gym — mainly for personal reasons (I'm the sole developer and no longer have the time it needs), and because excellent tools already cover this ground and keep getting better, above all backgammondrills.com, alongside xg2anki.de and BGBlitz. The source stays public on GitHub under GPLv3; if other developers ever want to pick it up, I'd gladly reconsider. The page below describes the app as it was built.
→ View on GitHub → Join the Discussion

What is Backgammon Gym?

There are many tools for playing backgammon. There are far fewer for practicing the underlying skills that actually make you better. Backgammon Gym fills that gap: a native iOS app dedicated entirely to structured training, not matches.

The idea grew out of my own return to serious backgammon after a 25-year break. I came back with enthusiasm but without the mental reflexes that take years to build. Decent tools existed online, but nothing felt at home on an iPhone. So I started building one — initially just for myself, but the deeper I got into the material, the more it seemed like something worth sharing.

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Pip Count Training

From guided, step-by-step counting to full-speed drills. Multiple methods, multiple levels.

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Cluster Counting

Pattern recognition for faster, more accurate counts. Trains the part of your brain that matters in real play.

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GNU & XG Position IDs

Every board shows its GNU and XG position ID. One tap copies it — jump straight into BGBlitz, XG or GNU for deeper analysis.

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Progress Tracking

Statistics and trends for each training module, so you can see where you're improving and where you're not.

Match Equity Table (MET)

Every match score has a known win probability. Train to recall the right figure instantly, or to reconstruct it on the fly when it counts.

The App

Backgammon Gym reached a complete, working state and went through TestFlight with a small group of testers, to whom I'm grateful. These are screenshots from the finished build.

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For Developers

The app is written in Objective-C, targeting iPhone and iPad (iOS 16.4+). The full source code is on GitHub under GPLv3.

Active development has stopped, but the code stays public. Anyone is free to fork or port it — including to Android — as long as it stays free in the store. If you'd like to pick the project up, open a discussion.

→ github.com/hape42/BackgammonGym